Welcome to P64!
An Emulator Written in Rust
Introduction
Welcome to P64's Documentation, this will provide an outlook on how to write an emulator for the Nintendo 64 and further explain how emulators work in general.
The code will be taken from my emulator, P64, written in Rust.
Check out P64
An Educational and Cycle Accurate Emulator for the Nintendo 64 with full VR4300 CPU emulation, Low Level RDP, RSP & RCP Emulation with Upscaled, 4K Graphics in Widescreen
The whole process of creating an Emulator is not complicated, at all, it's more an endurance test as we will see, like all things.
Where to Go:
Learn how to Setup P64
Go through the process of building P64 to play games like you remember.
Check out P64
The Repository Containing the Code for P64
Learn how Emulators work
Walk through the intricacies and developmental process of creating Emulators.
Learn how the Nintendo 64 is Emulated
Understand how, in 1996, the Nintendo 64 was constructed and how emulation works for the console.